Computing

Computing comprises a variety of systems that handle electronically retrievable information. Computers are the most obvious of these, but computing also includes programmable robots and devices, tablets and recording devices such as digital microphones, cameras and video cameras.

Our aim is that all children will enjoy computing and tackle all applications with confidence and a sense of achievement. Children will also develop skills and apply these skills to the solving of relevant and worthwhile problems. We hope that our children will begin to understand the capabilities and limitations of computing and the implications and consequences of its use. Teaching children to be safe and how to behave appropriately online is a key focus. Children will also be taught programming - how to code and how to debug code.

Computing in Year 1

Pupils should be taught to:

    • understand what algorithms are, how they are used and how they need to be clear to work effectively
    • create and debug simple programs
    • use technology to create, organise, store, manipulate and retrieve digital content
    • recognise common uses of information technology beyond school
    • use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.

Computing in Year 2

  • Understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions.
  • Create and debug simple programs.
  • Use logical reasoning to predict the behaviour of simple programs.
  • Use technology purposefully to create, organise, store, manipulate and retrieve digital content.
  • Recognise common uses of information technology beyond school.
  • Use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.

Computing in Year 3

• Design & write programs to achieve specific goals, including solving problems

• Use logical reasoning

• Understand computer networks

• Use internet safely and appropriately

• Collect and present data appropriately

Computing in Year 4

Pupils will be taught to:

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration
  • use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
  • select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
  • use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact
  • Computing will often be linked to learning journeys. For example, children will use scratch to program their Iron Man to walk off a cliff (Nobody knows), they will make music (Never Ignore a Possible), they will use technology to collect and record data and produce a weather forecast (Cast Away). They will use a range of devices and software both in Computing and across the curriculum and will explore how the world wide web and Internet work

Children will be taught through discrete Computing lessons and PSHEE, how to stay safe online and use technology respectfully. This will also be continually ‘drip fed’ when they go online.

Computing in Year 5

    • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
    • use sequence, selection, and repetition in programs; work with variables and various forms of input and output
    • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
    • understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration
    • use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
    • Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
    • use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.

Computing in Year 6

Our children will be taught to:

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • understand computer networks including the internet; how they can provide multiple services, such as the world-wide web; and the opportunities they offer for communication and collaboration
  • use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
  • select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information.
  • use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact